KotH Protest a9 [Deleted]

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YOYOYO

41 crashes and counting
aa
Jul 10, 2017
595
505
...

Ok, so first off, your right, this is a more a learning how this works map and its main purpose was to teach me how to take tips from others. So I thank you all. Second, I think I might be too far deep into this map to change to many major things, and if you see anything you could change, just remember I'm not on your experience level :)
 

Da Spud Lord

Occasionally I make maps
aa
Mar 23, 2017
1,339
994
...

Ok, so first off, your right, this is a more a learning how this works map and its main purpose was to teach me how to take tips from others. So I thank you all. Second, I think I might be too far deep into this map to change to many major things, and if you see anything you could change, just remember I'm not on your experience level :)
The end goal should be to produce as best a map as you can, regardless of your experience level. If you don't feel like making major changes to this map, then try starting out with a new map.
 

YOYOYO

41 crashes and counting
aa
Jul 10, 2017
595
505
I am, I have like three ones in production that I "saved for later." I have some "minimaps" that do in between bigger maps. Fireman's delusion was gonna be a finished minimap... but I accidentally deleted the vmf file. I'm trying the frontline idea thing now.

So should I just finish this map and leave it at that?
 

Heroriks

L2: Junior Member
Aug 10, 2016
76
18
There are a few things wrong with this map like Its flat ground with bunch of random building scattered thru it all. since its koth you should make it a symetrical map unless you can make a realy balanced asymetrical map which wont be easy for a beginer. Some ppl would call this a box with buildings
 
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