First off, I don't know if this is the right forum for this, but here goes: Imagine a pl_waste style mode with a hint of KOTH mixed in. A neutral cart sits in the middle of the map, and either team has to capture it like they would a Hill or a Control Point. Once captured, it will slowly move (think payload-moving-backwards speed) towards the opposing team's base until it reaches the end and destroys it, unless the enemy team captures it and sends it moving back. While a team is capturing it, the cart will remain stationary (and will remain stationary for 10 seconds after it has been left alone). It would be a constant tug-of-war that can force either team into traditional payload offense or defense as the bomb gets deeper into either enemy's territory. Any feedback on this? I don't have a clue how to map, and I'd love to learn someday, but I just thought I'd throw the idea out there.