ok I'm pretty new to mapping but I've read a lot, used the decompiled source files, and checked many of the options to see how to fix this to no avail. The train tracks on my map (currently my only prop) leave a very ugly blocky shadow, especially the curved tracks. I've got the tracks using the exact same settings as the official payload maps as far as I can tell (other than the fade distance which I set based off of my own map of course) what should I do? I have no lights setup currently other than the basic enviro light entity (set to alpine right now, love me some sawmill). No cubemaps yet as I don't have any reflective surfaces setup yet, and the tracks are on perfectly flat surface with the bottom of the wooden tracks on the same gridline as the floor.