I hate the model browser. So I finally got around to building a library of all (minus a few) of the TF2 props. I've finished laying out the props by directory, and now I'm going to group them into categories by usage so you can turn on a visgroup, fly over, and view all at your disposal. Here is where I could use some help... toss me ideas for what you think would be useful categories of props, what I have currently is: gameplay [signs, payloads, resupply, etc] pipes railings doors and door frames metal sheets prefab structure framing [rafter/stud clusters) prefab building pieces 3dskybox [1/16 scale] huge stuff [rockets, silos, blast furnace] spytech [whatever I deem spytechy ] nature [rock, plants] fences light fixtures cranes [curiously there are enough to group them] Then there are all the rest of the various detailing props... I'm not entire sure how I should group them... wall details/floor details? small details/large details? "red(mining/wood)"/"blue"(industry/concrete)? I haven't decided yet if I want to duplicate props into more then one category, or try to keep everything existing only once. I might be able to fudge both, by having major categories (visgrouping by physical location) and minor categories (visgrouping across locations). The more ideas I get the better, so pile them on!