Model Projector Screen and Cardboard Soldiers

Discussion in 'Request Area' started by Nerdbot, Jul 31, 2011.

  1. Nerdbot

    Nerdbot L7: Fancy Member

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    I thought of two things I think would be cool to see.

    1. I was thinking in my current map I'd like to have a little room with a screen pulled down to show the Meet the Scout logo, as if it were the room the short was "filmed" in. A camera would be easy enough to set up with brushes (as is done in Dustbowl) but the screen I don't know if I could do. if made as a model it could be left blank so it could be used for other purposes, I could easily just lay a Meet the Scout texture over it.

    2. I'd like to have cardboard cutouts based off the Soldier's "friends" from the Grordbort's comic. http://wiki.teamfortress.com/w/images/6/6f/Grord_1.jpg I think it'd be fun to have, at least.
     
  2. Sgt Frag

    Sgt Frag L14: Epic Member

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    I got ya covered on the screen and projector.

    [​IMG]

    Still need to make some film and cans though... maybe this weekend.

    And the screen front is a seperate tex which I'll compile will a few 'blanks' so skins can be added.

    I'll try and get it all wrapped up into a clean zip pretty soon.
     
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  3. Pocket

    aa Pocket func_croc

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    Oh cool! An "exploitable" prop! Can you make a template for those blanks too, with an alpha mask for $self_illum and such?

    EDIT: Hey, wait, this is a film projector, right? Would there be a way to have, say, a looping video like one of the game mode intro videos playing on the screen?
     
    Last edited: Aug 16, 2011
  4. tyler

    aa tyler snail prince, master of a ruined tower

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  5. Sgt Frag

    Sgt Frag L14: Epic Member

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    Yeah, I'm not sure how animating it would go.

    Originally I had planned to also do a slide projector which would be better for that. You could have a slide change every 5 seconds or something.
    of course it would be huge file wise if you did more than say 5 frames.

    I am also going to include a 'light ray', but that might be better done with brushes anyway depending on how far apart they are placed...
     
  6. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    point_spotlight :p
     
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  7. Pocket

    aa Pocket func_croc

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    Or you could just make multiple VMFs and make creative use of material proxies to simulate the transitions. It would probably take a custom-written proxy, and I'm not up on how to code them, so I wouldn't be any real help there.
     
  8. Sgt Frag

    Sgt Frag L14: Epic Member

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    derp, of course
     
  9. Nerdbot

    Nerdbot L7: Fancy Member

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    ohh I was wondering if the projector and screen you submitted for the assignment had anything to do with this. EXCELLENT. Thank you.