Projectile bounce off

Discussion in 'Mapping Questions & Discussion' started by Oliver, Mar 5, 2017.

  1. Oliver

    Oliver L1: Registered

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    Hello, is there any way to prevent sticky bombs from "sticking"?
    I was once on a map where bombs would just bounce off and would just roll around but stop after a while.
     
  2. Crowbar

    aa Crowbar perfektoberfest

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    Stickies don't stick to anything that is able to move or disappear (parentable brush entities, like func_brush), sky brushes and probably some else things.
    What I'd do is make surfaces you want stickies to bounce off out of brushes, then tie all such brushes to a func_brush and set it to Dont Render mode - only one edict and it is never rendered.
     
  3. Werewolf

    aa Werewolf Probably not a real Werewolf

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    Another option if your looking to disable stickies might be to use func_nogrenades.
     
  4. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    An important note is that all solid entities will prevent stickies from bouncing with the exception of only 2:
    func_detail brush entities
    prop_dynamic point entities
     
  5. Crowbar

    aa Crowbar perfektoberfest

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    I'd also mention prop_static, which is pretty obvious. It actually is not quite an entity, but neither is func_detail.