Problem with some shadows in my map

Discussion in 'Mapping Questions & Discussion' started by Beck, Sep 14, 2009.

  1. Beck

    Beck L1: Registered

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    Posted my map over here ([ame="http://forums.tf2maps.net/showthread.php?t=9568"]CTF Staffs - TF2Maps.net[/ame]) but thought I might get more chance for help posting in this section.

    Here are some screenshots of the problem.

    http://img406.imageshack.us/i/ctfstaffs40001.jpg/
    http://img43.imageshack.us/i/ctfstaffs40002.jpg/

    Anyone got any ideas why this is happening?

    Here is my compile log
    Sorry if this has been covered somewhere else. Thanks for any help :)
     
    Last edited by a moderator: Sep 14, 2009
  2. YM

    aa YM LVL100 YM

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    Your 3D skybox is casting shadows on your playable world.

    3D skyobx casts shadows on the real world
    the real world does not cast shadows in the 3D skybox.

    You need to either cut a hole in your skybox's ground the shape of your map or lower the displacement ground so its 100% below the real world.
     
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  3. Beck

    Beck L1: Registered

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    Oh right. I'll go fix that now.

    Thank you for the speedy reply :)

    Edit: Worked. Thank you. :)
     
    Last edited: Sep 14, 2009