Prevent stickys from attaching.

Discussion in 'Mapping Questions & Discussion' started by LeChris, Oct 10, 2012.

  1. LeChris

    LeChris L1: Registered

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    How to make them avoid target because it's really horrible.

    I just want to do that so when sticky hits door it jumps away.

    [​IMG]

    [​IMG]

    WHOOOPS: forgot that im remaking doors will do update later.
     
    Last edited: Oct 10, 2012
  2. xzzy

    aa xzzy

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    Stickies won't stick to these brush entities (at least, there's probably more):

    func_brush
    func_lod
    func_clip_vphysics

    So basically what you do is set up a brush entity that covers the door that the stickies will bounce off. Then when the round starts, kill the brush so that players can run through it.

    func_clip_vphysics is unique in that stickies bounce off it, but it's not solid to players.
     
  3. Sergis

    aa Sergis L666: ])oo]v[

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    make your door props nonsolid
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    They won't stick to any brush entity, actually. These issues only arise because they stick to props.
     
  5. Zeigh

    Zeigh L2: Junior Member

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    They would go through that way.
     
  6. Faux Rhinoceros

    aa Faux Rhinoceros Also known as Dr. Element

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    Nope. There are still the solid func_door's.
     
  7. Crash

    aa Crash func_nerd

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    Make the func_door's wider so they cover the outside of the prop. They don't stick to that.