Box Of Features - A Box filled with a variety of prefabs! Introducing : __________________________________________________ - A collection of prefabs made by a BoxOfPaper - ▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌ Well then, after 5 years of playing around with hammer and releasing next to nothing I've finally come around and put together a bunch of things I made that are worth sharing. Such as: - All Class Toolboxes - With a custom building !!! Any robot that gets too close will be zapped and stunned... And it has 2 levels ! Try out "gd_Pelago" to experience a singleplayer MvM game where you can place as many sentries as you want can buy! > https://tf2maps.net/downloads/gd_pelago.10776/ - - - - - - - Currency System - Did you ever want to add capitalism to your game? Well now you can! The "Currency" section currently has two prefabs, one adds a counter on your HUD, and the other lets you open up for business! - - - - - - - Gameplay Items - Also some gameplay related prefabs may be added, at the moment there's only the classic orange gate, setup to be one-way. ▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌▐▄▄▌▐▀▀▌ If this is your first time using prefabs then follow this brief tutorial: Assuming that you put Team Fortress 2 in Program Files (x86): █▓▒░ █▓▒░ To use the prefabs just drop the attached ◄◄( Team Fortress 2 )►► folder in: █▓▒░ C:\Program Files (x86)\Steam\steamapps\common █▓▒░ Then to actually use Prefabs click the Entity Tool , then on the right select: And presto! You can now use the prefab of your choosing! To correctly use the individual prefabs please refer to the attached tutorial "How To Use The Prefabs .txt".
New update! Version 1.1.0 introduces a new prefab, "Smooth camera", and with it a new category. + Added: [Adv. Prop] Smooth camera.vmf It's a camera that follows a player, and it does so smoothly. ---- Current prefab list: > [Adv. Prop] Smooth camera.vmf > [Currency] Hud counter.vmf > [Currency] Shop system.vmf > [Gameplay] One-way PropDoor_168.vmf > [MvM] (DragOut) All class Buildings.vmf > [MvM] All class Dispenser.vmf > [MvM] All class Sentrygun.vmf > [MvM] All class Stunner.vmf Read the rest of this update entry...