KotH Precipice b5

battle on a Mt. Rushmore style cliff of Saxton Hale's face

  1. timberghost_paintball

    timberghost_paintball L2: Junior Member

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    Precipice - battle on a Mt. Rushmore style cliff of Saxton Hale's face

    Hi this is my old map koth_precipice that I completed in 2011. I'm no longer an active mapper but some people contacted me about it and Exactol was kind enough to fix an old static prop setting that broke the map and recompile it for me.

     
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  2. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  3. Vel0city

    aa Vel0city func_fish

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    [​IMG]
     
  4. Pocket

    aa Pocket func_croc

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    OK, so I know this map is no longer in development, but...

    [​IMG]

    Major lighting issue here

    [​IMG]

    Is anyone else getting this rendering issue? I installed that Source Filmmaker Beta pack recently, so that might be the cause, but this is happening even with sv_pure 2. When I was spectating, it was giving me those phantom wireframes that sometimes pop up in broken maps as well.
     
  5. Exactol

    aa Exactol Certified Hammer Hacker

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    Not sure whats going on in the first screenshot, it looked fine on my end. It seems compile pal missed the roof texture in the second
     
  6. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    Yeah, I really need to update that pack. Give me a few hours, tops, and It'll be up.
     
  7. Pocket

    aa Pocket func_croc

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    Looking at it a second time, I think the first screenshot was caused by unrendered geometry as well, actually; there's supposed to be a curved brush between that ceiling and the ridged metal trim.
     
  8. timberghost_paintball

    timberghost_paintball L2: Junior Member

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    Yes it appears that the wood panel texture or material was not packed in and is not rendering. If you load it on a PC that has those files as Exactol and I probably did the map looks correct. Hopefully we can get this fixed and post an update shortly
     
  9. timberghost_paintball

    timberghost_paintball L2: Junior Member

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    the error that caused brushes with the wood paneling texture to not render should be fixed now (at least it in on my PC) thanks again to Exactol for coming to the rescue

    Read the rest of this update entry...