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  1. FishyUberMuffin

    aa FishyUberMuffin The Uber Mapper

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    • Thanks Thanks x 1
  2. Kobolite

    Kobolite L7: Fancy Member

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  3. Muddy

    Server Staff Muddy Muddy

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    Not to mention taking the 5cp prefab and removing the final points works just as well
     
  4. Viperi

    aa Viperi not actually a snek

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    iirc it still leaves the 5cp text on round starts
     
  5. FishyUberMuffin

    aa FishyUberMuffin The Uber Mapper

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    I could not find any 3cp logic prefabs. So I created this. Also many people say to look at official maps. So why not use official logic.
     
  6. FishyUberMuffin

    aa FishyUberMuffin The Uber Mapper

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    Well what happened if someone new didn't know to use the 5cp for the 3cp. I am just trying to give people options.
     
  7. FishyUberMuffin

    aa FishyUberMuffin The Uber Mapper

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    Then that's valve problem. I got the logic from Powerhouse
     
    • Respectfully Disagree Respectfully Disagree x 2
  8. Viperi

    aa Viperi not actually a snek

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    Side note, envinroment entities are useless and unnecessary to use, if it doesn't even include a skybox for testing.
     
  9. FishyUberMuffin

    aa FishyUberMuffin The Uber Mapper

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    Well there is no skybox in this prefab because it's a prefab but when you copy it into your map there will be a skybox.
     
  10. Crowbar

    aa Crowbar perfektoberfest

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    The point of Viper's comment is that you don't need the unnecessary entities in the prefab, they are in fact hurting it
    let alone the unnecessariness of the prefab itself tbh
     
    • Agree Agree x 3
  11. FishyUberMuffin

    aa FishyUberMuffin The Uber Mapper

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    Okay, I will take them out.
     
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