Possible to use larger tracks and models for payload?

Discussion in 'Mapping Questions & Discussion' started by Hyce777, Jul 13, 2009.

  1. Hyce777

    Hyce777 L2: Junior Member

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    Well, being both a train enthusiast and liking TF2...

    I want to use the bigger, more realistic locomotive/ train models for payload, that run on bigger tracks. Is it possible to use them?

    Or, maybe re-scale the bigger engines to fit on the regular payload tracks?

    Inspiration was this youtube video:

    http://www.youtube.com/watch?v=mqG-eyYFid0
     
  2. Dr. Spud

    aa Dr. Spud Grossly Incandescent

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    Yeah, and it's really easy actually. You could replace the regular cart model with anything if you really wanted to.
     
  3. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Might look odd though, ingame, i warn you. The payload takes very sudden turns using the standard tracks. Having such a long and large 'payload cart' would result in the whole thing swinging around unrealisticly on corners.

    I remember someone else pulling this off, but the track had to pretty much be straight the entire way. Which obviously posed a lot of optimisation and class balance issues.
     
  4. Void

    aa Void Local Man Unable To Map, Sources Say

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    Didn't Lil' Chew Chew have that problem of swinging around wildly?
     
  5. Cameron:D

    Cameron:D L6: Sharp Member

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    Lil' Chew Chew JUST looks alright.
    Most people don't care, but me, taking a design look at things picks up on it.
     
  6. YM

    aa YM LVL100 YM

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    Chew chew's problem comes from the fact it's centre of rotation is a long way from it's front, so the front end swings about wildly.

    If however you're using shallower curves and/or a stubbier cart, you'll not encounter that problem.
     
  7. Hyce777

    Hyce777 L2: Junior Member

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    Yeah, I wasn't going to use the DD40X, I was planning on using the smaller switcher engine that is little and stubby.

    What I wanted to know is would I have to resize the cart capture points, or not?
     
  8. ParanoidDrone

    ParanoidDrone L3: Member

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    I thought Lil' Chew Chew was split into two parts? IDK, I haven't played Frontier in a while.
     
  9. MangyCarface

    aa MangyCarface Mapper

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    This is not true
     
  10. Hyce777

    Hyce777 L2: Junior Member

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    Well I've found the model I'm using uses the large set of tracks, those found on 2Fort.

    There aren't any curve or switch models... Anyone know where I could find some?