I've recently added window portals to the doors and windows of my map. The result is the map ignores all scripting and the spawn point is reset to the map's origin. The map is full bright as though there was a leak, but the point file isn't coming up. Interlopers provides this compile error, "make_triangles:calc_triangle_representation: cannot convert" which is about as helpful as a hole in the brain. I'm really keen on getting some optimizations done but this is standing in the way. I don't even know if this is really helping anything or if I should concentrate on hint brushes instead... Thoughts?