[Portal 2] - Physic Objects not appearing after compile

Discussion in 'Mapping Questions & Discussion' started by Fr0Z3nR, Feb 3, 2014.

  1. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Going to post here first, I've ruled out a lot of the portal 2 related stuff that might cause it, so I'm thinking there is an issue else where.

    I'm finishing up my level for portal 2 and have encountered a strange problem. Whenever I compile a the level now, the phys objects that are instanced don't appear. That is, cubes and turrets don't appear (droppers for cubes, however, do appear). I had recently added a new entry elevator and world portals. I compiled without the new elevator and world portals, but the issue still exists.

    Not sure as to why this is happening, I've never encountered it before. Anyone who might have any idea on what is causing this ... halp :c
     
  2. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Update!

    I still have no idea what is going on. Phys Props that are NOT in instances work. Phys Props that ARE in instances, don't work. I checked previous map versions, and they work. So the issue probably came up when I was installing a new elevator entrance. I'm going to put in the exit now and see if that helps (but I don't expect it to)
     
  3. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    Have you tried removing the elevator to see if it unbreaks it?
     
  4. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    I did, no dice.
     
  5. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Checked... again... there is phys cubes IN the dropper, but not under... and the turrets are still missing.
     
  6. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    SOLVED!

    Turrets made in the editor use a spawn template. If you remove the entry elevator, you remove the output that says "Hey, spawn you damn turret!"

    Issue with dropper: Same thing, I broke the output that told it to drop the box.