point_server- and clientcommand

Discussion in 'Mapping Questions & Discussion' started by Schinken, Mar 27, 2010.

  1. Schinken

    Schinken L1: Registered

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    Okay, just something i found out, i have no real use for it but it might be good to know for some of you ;).

    So, if you place point_servercommand and name it to whatever, then place something to Trigger it, for example a trigger_multiple.

    Would set the gravity to 100 :).

    But you can do way more (bad) things with it, for example you can use the point_clientcommand to bind some keys :D.
    For example:
    Would bind the kill function to the left mouse button, for the client of course :).

    Or you could exit the clients game with:
     
  2. Firest0rm

    Firest0rm L4: Comfortable Member

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    but that would be so evil....

    Code:
    trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> say IM A NOOB
    trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> explode
    trigger_multiple -> OnStartTouch -> NAME_OF_point_clientcommand -> Command -> quit
    
     
    Last edited: Mar 27, 2010
  3. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    How is this threadworthy?
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    This isn't exactly a tutorial, moved. It's as much or less info than the VDC has on each entity.