plummet - mid is like a spire A map that I've been cooking up for the past couple of days. Though the basic layout is similar to turbine (like having the intel room to the side of spawn instead of behind it), the overall map is a lot more complex. With the double layered intel room and the spire-like mid, the map should give the player plenty of options to attack/defend the intel. Though there's still a lot that I need to do with the map both design and visually wise, I like how it turned out. Especially the fact that it took me over a year to finish an alpha with map scraps notwithstanding lol. Enjoy and have fun.