A fast paced koth map
Because plums are Delicious!
Beat me to it.
I like how you can see straight through the capture point building until a drop off on both sides. I think that will make for some really interesting gameplay for all types of classes.
All these plums, pears and bananas..
That isn't really what i built, but thats some useful feedback!
I like the design of mid. Can't wait to try it out on an imp/gameday.
The 3rd screenshot looks really cool, though I'm a bit concerned about the lack of cover at mid, looks like it would be pretty hard to capture.
Also, an overhead screenshot would be nice
That control point looks like it's half-sunk into the ground.
You may think it s awful in the screenshots, but I like the of it.
Might want to decrease the size of the cap area. Not the room but the area were you can cap.
Wow, I am so amazed by the amount of feedback i got! Thanks to everyone who provided useful feedback in today's testing, especially @Egan , thank you so much for that video, it was super useful!
Not much feedback this time, does anyone think i should shift it into beta?
I'd have to play the current version, but I'd say no. Watch the demo, test it more. Make sure it's ready before taking it to beta or you could end up regretting it and having to move a lot of detail down the line.
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