It's a payload race style map that is themed with a shipping center/train-yard feel to it. In fact, that's sort of why it get's its name of "trainwreck". The two courses wind around through a semi-maze of walls, cars and bridge piers. With 4 different trains barreling through the map, standing on the bridges isn't the most safest of places to be. It's definitely a bit different that a typical payload race map as I'm hoping that it plays more like an arena map, sort of arena payload.
Initial public release as alpha.
Additional info and contact info can be found here: http://www.polycount.com/forum/showthread.php?t=76279
Special thanks out to Rexy, whose Chairman model I completely abused beyond it's intended use.
Initial public release as alpha.
Additional info and contact info can be found here: http://www.polycount.com/forum/showthread.php?t=76279
Special thanks out to Rexy, whose Chairman model I completely abused beyond it's intended use.