PLR red cart doesn't move

Stickface

L2: Junior Member
Feb 7, 2014
75
16
okay what the heck,
I set up a plr map and I made red side's track first, copied it and renamed the points, put in the logic and carts, and for whatever reason red's cart doesn't move.

I used the plr logic and carts from the ultimate mapping resource as well as a more recent all gamemodes prefab (couldn't remember the name off my head)

however blu side works perfectly fine
I'll be posting screenshots tomorrow as it is late right now

any help at all would be VERY apprectiated
 

DrLambda

L69: Teeheehee, Member
aa
Feb 18, 2015
458
475
I can't really say what's going wrong exactly, but you should know that the PLR entity setup is a fickle mistress. While making Hierarch, even very late in development, i broke quite a few things and had to completely redo. I'd suggest trying to compile the prefab as-is (with the other visgroups turned off) and see if you can reproduce the behaviour. If you can't, delete the entity setup from your map and put the prefab in, then only change the values you absolutely have to change.