PLR path_track mirrored

Discussion in 'Mapping Questions & Discussion' started by Kronixx, Jun 3, 2009.

  1. Kronixx

    Kronixx L5: Dapper Member

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    so as you all know, PLR commonly has path tracks that are perfect mirrors of itself so each team has exactly the same distance to travel over the same number of path_tracks. Problem is, how do i do this?

    I selected my one complete path, with all 96+start=97 path tracks, held shift and copied them...and to my horror i got a cob-web of pathing going between the old set and my new set. :thumbup:

    /sarcastic...

    Any suggestions to get a perfect match of my path tracks without having to manually measure each and every 97 path tracks to make sure it's symmetrical. Thanks guys, if there's a way then, :drool1:
     
  2. TheDarkerSideofYourShadow

    TheDarkerSideofYourShadow L10: Glamorous Member

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    Whats happening is that when you paste them, they have the same name as the track you copied, hence cobweb.

    I have heard tell that the Paste Special function allows you to rename things as well, though I have not tried it myself. I suggest you search here :)
     
  3. TMP

    aa TMP Abuser of Site Rules

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    It's because you held shift.

    Select it, click copy, ctrl_shift_r, replace something in each track with a different word (Like blu to godzilla), then paste the new one and do what you need to.

    That's my method.
     
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  4. Kronixx

    Kronixx L5: Dapper Member

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    excellent, much appreciated