PLR Hud issues

Discussion in 'Mapping Questions & Discussion' started by Hyce777, Dec 30, 2009.

  1. Hyce777

    Hyce777 L2: Junior Member

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    So I'm working on a PLR map. So far so good, except for the HUD. It only shows the red cart track. When I was testing, red was able to capture its 2nd, and 3rd points. They weren't able to capture their first. Blu, however, when it capped it's third, captured the 1st red point on hud, making it look like blu-red-red-red... Someone help me out please? I can email the VMF if needed.

    Thanks,
    Hyce777
     
  2. Hyce777

    Hyce777 L2: Junior Member

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    Bump... anyone wanna help me out here?
     
  3. Engineer

    aa Engineer

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    Did you use this? If not, try it ;)
     
  4. Psy

    aa Psy The Imp Queen

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    Make sure BLU's control points have a unique group index.
     
    • Thanks Thanks x 1
  5. Hyce777

    Hyce777 L2: Junior Member

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    I did use the ultimate resource pack... Group index? I only set the regular index. I'll set that.
     
  6. Hyce777

    Hyce777 L2: Junior Member

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    Well the HUD works now, but the carts won't move now.... Grrr...