I created func_tracktrain with a path track in a loop going around the map with a parented prop helicopter carrying a platform of moving brushes for players to snipe from. Everything works smooth so far and everything moves on the path track fine. The problem is on the platform of moving brushes. The platform has walls around it made of moving brushes that players are getting stuck in on some of the turns. Added in some solid props near the walls and players got stuck in the props as well on turns even with player clip added to the walls. What can I try from here?