Player clip problems

Discussion in 'Mapping Questions & Discussion' started by MoonFox, Mar 20, 2015.

  1. MoonFox

    MoonFox L10: Glamorous Member

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    After some serious rethinking of my map making process, I have stream lined my efficiency; though my current issue... is finding a way to deny a player the ability to jump over a barricade, and still allow particles (like bullets) to pass through; any help expert map makers
     
    Last edited: Mar 21, 2015
  2. Egan

    aa Egan

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    • Thanks Thanks x 1
  3. Bunbun

    aa Bunbun Gay sex slave

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    You need the player clip texture.
     
    Last edited: Mar 20, 2015
  4. MoonFox

    MoonFox L10: Glamorous Member

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    strange, I tried that; bullets were stopped, however syringes and arrows were the only thing; so that's all I need?
     
  5. MoonFox

    MoonFox L10: Glamorous Member

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    note, I just tested it; apparently scout was giving me issues
     
  6. ExtraCheesyPie

    ExtraCheesyPie L7: Fancy Member

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    So problem fixed? It shouldn't block bullets or arrows at all.
     
  7. MoonFox

    MoonFox L10: Glamorous Member

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    problem fixed; though im canning the map for the time being; im trying to make a SD_nucleus kind of map... the only problem; I don't have time to learn the ways of SD for the time being...
     
  8. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    If you realy want all projectiles to pass yet deny players you can allways go for a dirtfix. 2 respawnroom visualizers for the opposing teams prevent players from passing yet allow all other stuff to get through. Its the same method used to give bots a player clip (to deny them to reach certain areas because they are broken) in mvm. Giving it only a nodraw texture makes them invisible.

    Except as they are dynamic objects its less efficient than player clips. But they might be the thing you want.
     
  9. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    You need to texture all faces of a brush with playerclip in order for it work.
    Make it isn't a brush-entity unless you want it to move around or disable/enable it.
     
  10. MoonFox

    MoonFox L10: Glamorous Member

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    guys, I got my problem fixed; I don't know how to lock the forum if needed