pl_zoned

PL pl_zoned a6

August101

L3: Member
Aug 12, 2017
137
25
August101 updated pl_zoned with a new update entry:

a5

> Up-scaled all doors to match their models
> Up-scaled both of Red's spawns
> Up-scaled Blu's spawn and re-arginine it to be next to the cart
> Redesigned point A's left flank
> > Removed the death pit in this area
> Vertically up scaled point A's right flank
> Added a staircase to the upward edge at point A's right flank
> Increase trigger sizes for both spawn doors and the payload.
> Added some cosmetic props

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August101

L3: Member
Aug 12, 2017
137
25
August101 updated pl_zoned with a new update entry:

Update: a6

> Revamped the underworld's art
> > One area might be too dark tho
> Added extra platforms in much of the underworld
> Added respawn forgiveness for when point B is capped
> Added a delay for when Blu has access to point C
> Added textures to visually show where the player will end up from the teleports
> Moved the mid section of point C closer to the start
> Other spawn changes

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