Updated to Alpha 5 - Version 2:
-Shortened area right of RED spawn
-Moved CP A from after the first rollback zone to before
-Strengthened RED's defense of the Sawmill
-Played with respawnwave times
-Moved fence by payload cart start
-Re added the flanks by CP A
-Removed the 1 way door by CP A for a normal one
-Removed powerful sightline by CP A
-Re added sniper area over last for BLU
-Added cover + handrails for platform by CP C
-Added sightline cover by CP B
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