pl_upward_d won't compile

Discussion in 'Mapping Questions & Discussion' started by Salty Spy Main, Aug 20, 2019.

  1. Salty Spy Main

    Salty Spy Main L1: Registered

    Messages:
    21
    Positive Ratings:
    0
    I took a decompiled upward vmf and tried to compile it, but it wouldn't compile. I know there are a few leaks and issues with the area portals, but I don't think that should stop it from compiling. Here is the log:

    Code:
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\material's
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.vmf
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtograss_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtowall_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/nature/blendrockgroundwallforest002_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendbeach_to_beach_wvt_patch
    fixing up env_cubemap materials on brush sides...
    0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 15928: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    done (0)
    Building Faces...done (0)
    Chop Details...done (1)
    Find Visible Detail Sides...
    Merged 1338 detail faces...done (3)
    Merging details...done (0)
    FixTjuncs...
    Too many t-junctions to fix up! (2972 prims, max 32768 :: 65541 indices, max 65536)
    
    
    
    4 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    [Reading texlights from 'lights.rad']
    [56 texlights parsed from 'lights.rad']
    
    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.vmf
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtograss_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtowall_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/nature/blendrockgroundwallforest002_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendbeach_to_beach_wvt_patch
    fixing up env_cubemap materials on brush sides...
    0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 15928: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    done (0)
    Building Faces...done (0)
    Chop Details...done (1)
    Find Visible Detail Sides...
    Merged 1338 detail faces...done (2)
    Merging details...done (1)
    FixTjuncs...
    Too many t-junctions to fix up! (2972 prims, max 32768 :: 65541 indices, max 65536)
    
    
    
    4 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    [Reading texlights from 'lights.rad']
    [56 texlights parsed from 'lights.rad']
    
    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.vmf
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtograss_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtowall_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/nature/blendrockgroundwallforest002_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendbeach_to_beach_wvt_patch
    fixing up env_cubemap materials on brush sides...
    0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 15928: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    done (0)
    Building Faces...done (0)
    Chop Details...done (1)
    Find Visible Detail Sides...
    Merged 1338 detail faces...done (2)
    Merging details...done (0)
    FixTjuncs...
    Too many t-junctions to fix up! (2972 prims, max 32768 :: 65541 indices, max 65536)
    
    
    
    4 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    [Reading texlights from 'lights.rad']
    [56 texlights parsed from 'lights.rad']
    
    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.vmf
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtograss_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtowall_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/nature/blendrockgroundwallforest002_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendbeach_to_beach_wvt_patch
    fixing up env_cubemap materials on brush sides...
    0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 15928: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    done (0)
    Building Faces...done (0)
    Chop Details...done (1)
    Find Visible Detail Sides...
    Merged 1338 detail faces...done (2)
    Merging details...done (0)
    FixTjuncs...
    Too many t-junctions to fix up! (2972 prims, max 32768 :: 65541 indices, max 65536)
    
    
    
    4 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    [Reading texlights from 'lights.rad']
    [56 texlights parsed from 'lights.rad']
    
    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
    Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.vmf
    ConVarRef mat_reduceparticles doesn't point to an existing ConVar
    Brush 16605: bounds out of range
    Brush 16605: bounds out of range
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtograss_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendgroundtowall_coalmines_wvt_patch
    Patching WVT material: maps/pl_upward_d/nature/blendrockgroundwallforest002_wvt_patch
    Patching WVT material: maps/pl_upward_d/coalmines/blendbeach_to_beach_wvt_patch
    fixing up env_cubemap materials on brush sides...
    
    FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (346.7 1279.7 858.7)
    Leaf 0 contents: CONTENTS_SOLID
    Leaf 1 contents:
    viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
    This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
    Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
    Candidate brush IDs: Brush 16300: Brush 16316: Brush 16728:
    
    0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...Wrote C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Areaportal leak ! File: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.lin
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 16152: areaportal brush doesn't touch two areas
    
    Brush 15928: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 15935: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    
    Brush 16250: areaportal brush doesn't touch two areas
    done (0)
    Building Faces...done (0)
    Occluder "occ_midspawn1" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn1" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn1" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn1" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn1" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence1" straddles multiple areas. This is invalid!
    Occluder "occ_Afence2" straddles multiple areas. This is invalid!
    Occluder "occ_Afence2" straddles multiple areas. This is invalid!
    Occluder "occ_Afence2" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Occluder "occ_midspawn3" straddles multiple areas. This is invalid!
    Chop Details...done (1)
    Find Visible Detail Sides...
    Merged 1354 detail faces...done (2)
    Merging details...done (0)
    FixTjuncs...
    Too many t-junctions to fix up! (2975 prims, max 32768 :: 65547 indices, max 65536)
    
    
    
    4 threads
    reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    
    
    [Reading texlights from 'lights.rad']
    [56 texlights parsed from 'lights.rad']
    
    Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
    Error opening c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\pl_upward_d.bsp
     
  2. Crash

    aa Crash func_nerd

    Messages:
    3,234
    Positive Ratings:
    5,167
    Decompiled maps rarely work. They aren't exact 1:1 of what the vmf was before it was compiled, especially when it comes to optimization stuff. A lot of things can go wrong and cause it to break.

    On top of that, upward is known to be a monster of a map.