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  1. Hi5TBone

    Hi5TBone L1: Registered

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    pl_streetway_a1 - City based payload map

    City based (not really) payload map. Made mostly with World Geometry and some props. This was an opportunity to test my skills with Outputs/Inputs and packing stuff (which wasn't a success)

    Originally BLU was going to be pushing a stretcher cart with heavy strapped to it, but I'm not smart and messed up on packing and went with the normal bomb cart.

    There's definitely a lot more space, but I just ran out of ideas. One day, I'll fill all of this up.

    EDIT: looks like a bunch of people liked the map?
     
    Last edited: Jul 26, 2016
  2. Hi5TBone

    Hi5TBone L1: Registered

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  3. MrHatlf

    MrHatlf engineer main, majoring in exploiting

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    best map 10/10 would snip again
     
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  4. Hi5TBone

    Hi5TBone L1: Registered

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    I don't think anybody asked for this, anyway.

    -Added more bombs
    -Water button refreshes after 90 seconds
    -Increased water duration
    -Added a new building with catapult transportation
    -Added a death shack leading to a (currently useless) secret tower
    -Various texture updates
    -Fixed not being able to pick-up a ammo pack near some crates
    -Somewhat "optimized" the cart tracks & path_tracks
    -Reduced sightlines by 6.7%

    Read the rest of this update entry...
     
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  5. Moonrat

    aa Moonrat The end of an era

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    You really need to upload some screenshots, and no, the thumbnail doesn't count because it is far too small to make much of anything out.
     
  6. RataDeOrdenador

    RataDeOrdenador L5: Dapper Member

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    Too flat,no geometry,height,random props everywhere... And also,you know cart don't take that absurd 90ยบ turn all of a sudden,right?

    Check some alpha maps here and there,and try to get some ideas from them. That should help you a lot.
     
  7. Hi5TBone

    Hi5TBone L1: Registered

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    This download has been removed and is no longer available for download.
     
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