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PL pl_pigzit72 a4v9

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Pigzit

L2: Junior Member
Aug 2, 2017
62
20
pl_pigzit72 - A long, industrial themed single stage payload map

My entry for the 2018 72 hour summer jam.

Notes:
You will have 15 seconds to leave a previous spawn room after a point has been captured. Otherwise you will get trapped. This will have to do until I can get teleports working.
Major changes have been made since the previous version I had uploaded (a28) and I have since switched the version string formatting.
All updates I make to the map will be posted here and will be based off of the previous version uploaded on this download.
 

Pigzit

L2: Junior Member
Aug 2, 2017
62
20
Changelog:
-Adjusted geometry and brushes in certain areas
-Added flank route to D
-Adjusted cover at B and C
-Added cover across map
-Adjusted payload tracks
-Changed locations of certain health/ammo packs near D
-Added new health/ammo packs in new flank routes
-Changed textures of certain spawn rooms
-Adjusted texture faces in all spawns
-Reduced sightlines near C

Read the rest of this update entry...
 

Pigzit

L2: Junior Member
Aug 2, 2017
62
20
Changelog:
Added new way to attack D
-Water on D no longer damages
-Water on D is much lower
Adjusted security fence between A and D
-Security fence no longer blocks to the skybox
-Security fence now deals damage on the barbed wire
Adjusted corridors and flanks on C and D
Changed certain sizes of health and ammo around B and C

Read the rest of this update entry...