PL_Deluge v0.5 Welcome to PL_Deluge, a single stage payload map set in an alpine environment during a storm. Although I'm reasonably familiar with Hammer by now (I studied games design at university), this is the first level I've made completely of my own initiative, with no constraints or deadlines. I've learned a lot while making it, and some parts are definitely of higher quality than others. At this point what I really need is playtesting feedback. I'm mostly happy with the way it looks, what I really need to know if I need to re-make any areas. Please chime in with whatever you have.