pl_cliffhanger

Discussion in 'WIP (Work in Progress)' started by Juice, May 5, 2008.

  1. Juice

    Juice L4: Comfortable Member

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  2. tedrock

    tedrock L2: Junior Member

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    i don't get it...
    you're making a payload map that requires a team to make the guy go off like on the price is right game? what is the other team doing? how does this effect them?

    might wanna provide some more details...
     
  3. Juice

    Juice L4: Comfortable Member

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    One team escorts the yodeller, the other team stops him from coming up the mountain
     
  4. roninmodern

    roninmodern L3: Member

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    How zany....
     
  5. YM

    aa YM LVL100 YM

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    /me is unsure of your state of mind

    [on an unrelated note: we were playing pl_goldrush the other day and someone suggested a ghost house track from a fairground, with skeletons poping out every now and then and we use the colour correction to make it black and white (or nearly)]
     
  6. drp

    aa drp

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    this is badass!

    :w00t:
     
  7. roninmodern

    roninmodern L3: Member

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    This is MADNESS!!!
     
  8. Spike

    Spike L10: Glamorous Member

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    This map is like: WTF?
     
  9. Juice

    Juice L4: Comfortable Member

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    I just drew the layout up in class, It has a little path where it goes up some, turns go along a path, turns again goes up some more, ect. Im ging to have it fall off the cliff in the end but the model is done and im making a track texture for it currently.
     
  10. R3dRuM

    R3dRuM L6: Sharp Member

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    This is SPARTAAAAAAAAAAAA
     
  11. YM

    aa YM LVL100 YM

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    I was waiting for that, have a facepalm:thumbdown:

    [​IMG]
     
  12. roninmodern

    roninmodern L3: Member

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    Youme, I'm a straight male, but even I would call Patrick Stewart hot so even though that was intended to be a burn, it really doesn't matter.
     
  13. Juice

    Juice L4: Comfortable Member

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    [​IMG]

    Blocked out a layout I drew for it. I'm going to fix most of it tommroow.

    And the payload, needs a new texture tho D:
    [​IMG]
     
  14. TotalMark

    TotalMark L6: Sharp Member

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    I could trace the Price is Right guy using Inkscape, should be a higher quality. I could work on that for you...
    EDIT:[​IMG]

    Not done yet, but here's what a few hours work gets us.
     
    • Thanks Thanks x 1
    Last edited: May 6, 2008
  15. Juice

    Juice L4: Comfortable Member

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    thanks :laugh:

    Edit: I couldnt see it at school but now, this is fucking awesome. Hope ya finish. I was hoping maybe someone could redraw it for me.

    Original material
    [​IMG]
     
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    Last edited: May 6, 2008
  16. TotalMark

    TotalMark L6: Sharp Member

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    [​IMG]
    He's done, I kept the fact he's a "cutout" obvious. I felt his nose didn't have enough definition so I added the curl you see here.

    [​IMG]
    Here's a "working texture" you can try for the visual effect of it on the prototypes of your map.

    Here's a really big version of him:
    http://forums.tf2maps.net/downloads.php?do=file&id=362

    As a side note, Cliff Hangers and Plinko are my two most favorite pricing games on the show.
     
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    Last edited: May 7, 2008
  17. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

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    A cart, a cow, a big bomb, and now a yodeller?!

    Well now i've seen everything.

    Everything that can be escorted by people wearing blue clothed into the the base of the people wearing red clothes in a certain time limit.
     
  18. Snipergen

    Snipergen L13: Stunning Member

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    Oh my god
     
  19. TheBladeRoden

    TheBladeRoden L7: Fancy Member

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    Not *yet* everything ;)
     
  20. DJive

    aa DJive Cake or Death?

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    oohh no. never good sign coming from Mr innovative :p

    scared to see what you have up your sleeve Roden.