Having some issues with last cap - need this for the contest coming up. 1. It's a two cart ending - therefore I'm using a conditional relay - here's the condition Pathtrack-node 1 On pass - enable end_relay On pass - Trigger end_relay Pathtrack-node 2 On pass - enable end_relay On pass - Trigger end_relay When the carts pass both nodes the trigger fires end_relay On trigger - PushzoneRed - Capture CP_GameEnd On trigger - PushzoneBlue - Capture CP_GameEnd I also have set team set to 3 on trigger Game does not end in victory for blue (the pushzonered above is controlled by blue) 2. The triggering of the relay is buggy. If I push cart to Pathtrack-node 1 - the trigger is firing prematurely on occasion - it seems to be firing off twice sometimes. it seems like the cart is moving twice on the node (thus the firing) - have tried to disable last path and the node but it seems to not work. 3. I need to force the win for the blue team but can'r figure out how to do it. I'd like to do: On Pass - winner = blue type of thing. Any ideas?