PL explosion debris suspended in air

Discussion in 'Mapping Questions & Discussion' started by Haggis, Feb 4, 2010.

  1. Haggis

    Haggis L2: Junior Member

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    I am nearing the end of my pl map and was testing out the explosion at the end.The explosion went off great but some of the debris was stuck in mid air.Here is a link to a photo i took of what i am talking about

    [​IMG]

    This is an image taking after the explosion,there is nothing below stopping it from falling but it just stays there,any ideas of how to solve this.
     
  2. Impulse

    Impulse L2: Junior Member

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    the payload explosions need to be custom modeled for the map, the prop isn't physics its animated before hand
     
  3. Remnic

    Remnic L2: Junior Member

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    The explosion you're using is probably the one from Badwater Basin (debris landing on the overhead balcony and awning) so you might want to change the particle effect used for the explosion to the one used for Gold Rush or you can request for a custom explosion in the particles request thread in the other board. I want to link it, but I'm typing this on my Wii. ._.
     
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  4. Haggis

    Haggis L2: Junior Member

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    Will try the one from Goldrush as you are right it is the one from Badwater.What you say makes sense,if the debris was to land on the balcony and awning that will be why my debris is stuck in mid air,will let you know how i get on:)
     
  5. Haggis

    Haggis L2: Junior Member

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    Cheers Remnic,i tried a few prop dynamics untill i had an explosion where no debris was suspended in mid air,its not as grand as bad water and goldrush but at least i have it working:thumbup: