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PL Pfft a1

Welcome to pfft, there is a copse of trees waiting for you(r).... corpse.

  1. zahndah

    aa zahndah professional letter

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    Pfft - Welcome to pfft, there is a corpse of trees waiting for you(r).... corpse.

    Currently the 1st stage of a (planned) 3 stage payload map.

    The map is probably a tad small (always happens to me). I may well move the 1st cap up as it is really early on.

    I took some screens:
     
  2. TyeZenneth

    TyeZenneth L6: Sharp Member

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    I believe the term for a group of trees is 'copse', unless I'm missing something here.
     
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  3. Cytosolic

    Cytosolic L4: Comfortable Member

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    For a two cp payload the map size seems about right. The main problem I see is that the first checkpoint is way too close to the start of the track. Try to put the point about halfway between the start and the end. Also, what are those vertical, circle shapes around the level? Are they rocks? trees?

    -Edit- Logs? are they logs?! Please tell me!
     
    Last edited: Dec 30, 2015
  4. HolySnickerPuffs

    aa HolySnickerPuffs Bad at TF2, Loves Mapping For TF2

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    It is, I looked it up.
     
  5. KubeKing

    aa KubeKing Back home in Jupiter, things are getting harder

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    [looks at screenshots] Those better be func_detail'ed, or I'm calling the cops.
     
  6. zahndah

    aa zahndah professional letter

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    well... Don't worry.
     
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