PD_watergate spaceship outline thing

That's the plan

L4: Comfortable Member
Jul 8, 2018
183
38
So I'm making a player destruction map, and I was wondering how to get the outline that you see around a object (like you see in Watergate with the outline around the alien spaceship for example). Any help is always appreciated.
 

nᵗʰSonata

Takes way to long to make and update maps
aa
Jun 11, 2015
433
436
I'm pretty sure it uses a tf_glow entity, and I think you can do something similar (though much more hacky) with a team_train_watcher (which also adds a spectator camera to the object)
 

That's the plan

L4: Comfortable Member
Jul 8, 2018
183
38
I'm pretty sure it uses a tf_glow entity, and I think you can do something similar (though much more hacky) with a team_train_watcher (which also adds a spectator camera to the object)
Thanks for the help. It worked, but I want the object that has the outline to be projected in the skybox. It only projects the outline around the object itself, not in the skybox. Any ideas on how to make that work?