pd_spaceprogram

PD pd_spaceprogram A1

DJ Sylveon

L3: Member
Nov 9, 2015
103
21
pd_spaceprogram - You killing people...IN SPAAAAAAAAAAAACE

A map that was long over due to be released.
Its your standard pd map set in a whole on the moon. (why do the reds and blus like building next to each other?)
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Viemärirotta

sniffer
aa
Feb 5, 2016
1,013
590
C7C77FE0EF15020EC28610009EF5FD0E4C7527C7

You shouldn't have red lights in playable space because it makes identifying team color harder and the area overall too dark. And the white spots on the backs lool horrendous.



FC362FBF96958AD562FD0CC4536F0B872B32A8C5

Looks pretty random, how it pops up there.
 

DJ Sylveon

L3: Member
Nov 9, 2015
103
21
Interesting trick going on in that room with the red lights. That white is a white light 1 hammer unit behind the red light so when someone walks in there they are light up normally. Also that pipe is just there to block a sight line.