Discussion in 'Mapping Questions & Discussion' started by Lain, Feb 3, 2016.
Man it's been awhile since i've posted here.
Fuck, thats helpful
Fuckin' Cart Physics, How do they work?
I had to put up with PL's bullsh-- I mean shenanigans ever since I started my pl map. I can only recommend to check what angles you have set for the path tracks at the start/end of the zones, checking what deceleration speed you have on the cart as well as checking that the geometry of the level isn't causing weirdness with the bomb's model. Also might want to check that the path track before the start of rollback zone doesn't have its path disabled, as the payload cart's momentum on deceleration tends to overshoot backwards a bit and if it doesn't have anywhere to go while its still going backwards, weird things happen.
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