I am making a payload map and there are some areas where the cart goes close to the wall. I can get pinched between the wall and the cart but then I end up stuck in the cart and get dragged along or you get stuck in the wall and can't get out. When the cart goes down a ramp, if I am in front of the cart, it will push me into the ground and I will get stuck in the ground or in the cart. I have set up the cart using the valve wiki page http://developer.valvesoftware.com/wiki/TF2/Creating_a_Payload_Map I have seen maps where you get pinched between the wall but then the cart goes through you, and you are temporarily immobilized but, when the cart passes you, you get unstuck. ie you don't get stuck in the cart and get dragged along. Does anyone know how I can fix this? Moving the wall is not an option.