Payload map help

Discussion in 'Mapping Questions & Discussion' started by That's the plan, Nov 4, 2018.

  1. That's the plan

    That's the plan L4: Comfortable Member

    Messages:
    183
    Positive Ratings:
    37
    What trigger exactly makes the payload stop and start, I can't seem to figure it out, and it's kinda starting to frustrate me. Any help would be appreciated.
     
  2. DrSquishy

    aa DrSquishy ???

    Messages:
    1,227
    Positive Ratings:
    802
    If you mean when you walk into it, it'd be the trigger_capture area (or func_capturezone, can't remember which). If you mean stopping the payload at points in the track then starting it again, you just disable the path_track at that point.
    Are you making a payload map's logic from scratch? If so, you should instead save time and take the ABS pack's payload map prefab
     
    • Agree Agree x 1