I want my a/d payload map to have hills that the cart will roll back down if nobody is pushing it, like in payload race, but I cant get it to work. I've checked the "Rollback zone on HUD" flag, am I missing something else?
The train watcher needs to be set to control cart movement by itself (and you need to remove the logic_case if you are currently using that method) for the auto-roll paths to work.
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