Payload going up an elevator

Discussion in 'Mapping Questions & Discussion' started by Coolz, Aug 16, 2014.

  1. Coolz

    Coolz L2: Junior Member

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    So, I'm changing the door thing to an elevator, and I've got the payload and the elevator's movement synchronized. The problem is the fact while the payload is going up the elevator the payload points itself straight up.
    How do I stop the payload from doing that and make it stay in the same direction it was already pointing?
     
  2. henke37

    aa henke37

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    I think that what I did was to set the rotation mode on the path_nodes to use the angle of the node, instead of the direction to the next node. Try that.
     
  3. Sergis

    aa Sergis L666: ])oo]v[

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    this

    or make a sign that says "feature not bug"
     
  4. Vastrix

    Vastrix L1: Registered

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    Great something i can help with \o/ :)

    set the path_track's Orientation Type to "Face this path_track's angles"
    then set the path_track's Pitch Yaw Roll To the desired Direction

    Feel free to take a look at my map i did something similar but:
    Mine is going down instead of up and while it's going down it's spinning as well.. ;)