Hello. I'm having slight of an issue with the pit drop on the final cap point of my payload map. I've ran the map several times, and for the most part, path tracks are set properly, and all checkpoints are functioning well. Its only when i get to about the fourth to last path track right before it carries over the pit prop dynamic which causes the payload to halt and drop its nose slightly downward. I've read instructions carefully on what needs to go where. I'd like to resolve this problem so I can carry on with the design of my map. Just want to make sure the payload runs before. Any tips would be greatly appreciated.