So I am trying to figure out how to make the triggers so that when the blue team touches the cart it moves one way and when the red team pushes the cart it moves the other way. I have set it up so both red and blu have their own capture area, remap, and logic case. My problem is that red can push the bomb but blue can't. It is like it is setting blue as the defenders I have tried setting both SetRedTeamRole and SetBlueTeamRole to 2 ( attackers) and then I tried setting both to 0 (none) and got the same result. I found a map that has this working so I know it is possible. Any ideas?