Parenting path_track

Neobenedict

L1: Registered
Oct 8, 2011
22
1
Hi,

I need a way to make a laser beam follow a player. One way I thought was parenting a info_target (for the laser) to a func_tracktrain, and have the last path_track set to parent the player. The laser should then follow the player along the ground. This is emulating a func_tank (doesn't exist in TF2).

If anyone knows how to do this (parenting path_track is broken apparently) a better way or using a tracktrain please let me know.

Thanks
 

Izotope

Sourcerer
aa
May 13, 2013
698
764
Set the laser target to !activator, then let the target player activate the laser with brush-trigger or a brush-button or any other kind of trigger.