- Dec 29, 2015
- 9
- 9
Hello, I'm a person who loves going Parasolly, if you don't know what that is, it's basically going on servers with friendly mode and parachuting off of tall buildings to locations around the map, currently, there's only one map we can Parasolly on effectively, and that is trade_bigcity_s.
So I've been getting into mapping recently (I'm pretty rubbish at it and have never been able to cling onto an idea.) so I was thinking about making a few maps specifically designed for parachuting, with really high skyboxes, high points and a huge area to explore.
The idea of this gamemode would be pretty peaceful, I was thinking of having it be one team, and on the spawn point there'd be 32 intel's stacked on top of eachother, as soon as an intel is dropped it respawns. There would be a BLU intel at every special location on the map and a plugin would track how many times you have bought the intel to that area and capped. Or I might scrap the plugin ctf idea and have it have no objective other than to fly around.
So I wanted to ask all of you what would be a good way to make a parachute map? Like how tall of a skybox is ideal, how big the map in it's entirety should be and a good setting for this (I was thinking having a spawn point in a plane and having the rest of the map be mountains, but maybe I could do an urban theme, I'm very open to ideas.) and finally, what everybody thinks of my idea.
Thanks for reading!
So I've been getting into mapping recently (I'm pretty rubbish at it and have never been able to cling onto an idea.) so I was thinking about making a few maps specifically designed for parachuting, with really high skyboxes, high points and a huge area to explore.
The idea of this gamemode would be pretty peaceful, I was thinking of having it be one team, and on the spawn point there'd be 32 intel's stacked on top of eachother, as soon as an intel is dropped it respawns. There would be a BLU intel at every special location on the map and a plugin would track how many times you have bought the intel to that area and capped. Or I might scrap the plugin ctf idea and have it have no objective other than to fly around.
So I wanted to ask all of you what would be a good way to make a parachute map? Like how tall of a skybox is ideal, how big the map in it's entirety should be and a good setting for this (I was thinking having a spawn point in a plane and having the rest of the map be mountains, but maybe I could do an urban theme, I'm very open to ideas.) and finally, what everybody thinks of my idea.
Thanks for reading!