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Model Paintcans 1.0

Made by EArkham

  1. EArkham

    aa EArkham Necromancer

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    I needed some signs that BLU were moving into an area and claiming it as their own, so I reskinned the props_farm/paintcan with a bit more colour.

    Also added some recolouring of the source_content paint splatter decals. Yes, I know that they don't match perfectly to the paintcans, but I did them on different days and said, "Meh, close enough." :)

    Figured that someone else might find some use in them as well. Let me know if there's any problems or something I screwed up in the process of uploading.

    Kep

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    Team Fortress 2 Model: Paintcans
    Release: 05-31-2010
    Author: Kep Pump, aka EArkham based on content from Team Fortress 2

    CONTENTS:
    * screenshot_paintcans.jpg

    * paintcans_README.txt

    * models/earkham/props_farm/paint_can_001_reskin.mdl

    * materials/models/earkham/props_farm/paint_can001 ("oily skin")
    * materials/models/earkham/props_farm/paint_can002 ("blu skin")
    * materials/models/earkham/props_farm/paint_can003 ("chalky blu skin")
    * materials/models/earkham/props_farm/paint_can004 ("red skin")
    * materials/models/earkham/props_farm/paint_can005 ("red-orange skin")

    * materials/earkham/decals/decal_paintsplat_blu01
    * materials/earkham/decals/decal_paintsplat_blu02
    * materials/earkham/decals/decal_paintsplat_red01
    * materials/earkham/decals/decal_paintsplat_red02

    INSTRUCTIONS:
    Unzip this archive to the "SteamApps\[USERNAME]\team fortress 2\tf\" directory and content should be placed automatically.

    These are not original models and textures but reworked versions of Valve content.

    If you include these in a map, credit is welcome but not required.
     
  2. DaBeatzProject

    aa DaBeatzProject

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    That is awesome! Post so we can thank you!
     
  3. EArkham

    aa EArkham Necromancer

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    Ah, okay then. Wasn't a big deal to do, but glad to find they'll be useful. :)

    Kep
     
    • Thanks Thanks x 13
  4. JoshuaC

    JoshuaC L7: Fancy Member

    Messages:
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    162
    Very nice looking! The separate decal really adds to to it as well.
     
  5. Penguin

    aa Penguin Clinically Diagnosed with Small Mapper's Syndrome

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    I approve muchly.
     
  6. Mick-a-nator

    aa Mick-a-nator

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    nice, I can find a use for these...
     
  7. Pocket

    aa Pocket func_croc

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    Do they match the red and blue "computerwall" textures' colors?
     
  8. EArkham

    aa EArkham Necromancer

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    One of the reds comes close to the orange-red computer wall texture, but the blues don't really match (kinda-sorta but-not-really on the stained computer wall). I was matching colours to some of the things I was using in a map, which weren't those walls.

    I guess I could recompile with more colour options, if folks want it? We'd end up with a paint can that has, like, 11 skins though ("oily" + 5 of each red/blue).

    Kep
     
  9. DJive

    aa DJive Cake or Death?

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    740
    looks great.
     
  10. Nerdbot

    Nerdbot L7: Fancy Member

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    136
    Oh man this will be perfect for justifying color-coding for an Egypt map. Thanks!