I needed some signs that BLU were moving into an area and claiming it as their own, so I reskinned the props_farm/paintcan with a bit more colour. Also added some recolouring of the source_content paint splatter decals. Yes, I know that they don't match perfectly to the paintcans, but I did them on different days and said, "Meh, close enough." Figured that someone else might find some use in them as well. Let me know if there's any problems or something I screwed up in the process of uploading. Kep ---------- Team Fortress 2 Model: Paintcans Release: 05-31-2010 Author: Kep Pump, aka EArkham based on content from Team Fortress 2 CONTENTS: * screenshot_paintcans.jpg * paintcans_README.txt * models/earkham/props_farm/paint_can_001_reskin.mdl * materials/models/earkham/props_farm/paint_can001 ("oily skin") * materials/models/earkham/props_farm/paint_can002 ("blu skin") * materials/models/earkham/props_farm/paint_can003 ("chalky blu skin") * materials/models/earkham/props_farm/paint_can004 ("red skin") * materials/models/earkham/props_farm/paint_can005 ("red-orange skin") * materials/earkham/decals/decal_paintsplat_blu01 * materials/earkham/decals/decal_paintsplat_blu02 * materials/earkham/decals/decal_paintsplat_red01 * materials/earkham/decals/decal_paintsplat_red02 INSTRUCTIONS: Unzip this archive to the "SteamApps\[USERNAME]\team fortress 2\tf\" directory and content should be placed automatically. These are not original models and textures but reworked versions of Valve content. If you include these in a map, credit is welcome but not required.