Discussion in 'Map Factory' started by Hateburn, May 19, 2011.
Another new map. Wooh.
The layout looks pretty cool, I like how it allows for many routes around combat, but there are still a good but of sightlines that you're probably going to want to clean up.
Seconding this, judging from the screenshots. I'll a play when I get home, but it looks like snipers will be a little op on either side of the point.
Loving the name, btw :thumbup:
Updated enough to the point where I think it's worth bumping.
Seems like a nice, simple map. I'd suggest clipping the wooden ramps in the windows, so player don't catch on it, and the courtyard areas feel a little open, but it may be different with a full server playing on it.
Good start man!
Took me about 2 hours to figure out what you were talking about with the ramps. I misread that and thought you said add wooden ramps so players could get into the windows. I think that'd be horribly unrealistic and add a billion little ramps. I get it now. Thanks, I'll fix those up immediately.
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