I am working on a little tf2 mini game using the Ogre3D engine, and the sniper bow (first person only) would be a perfect place holder until I finish up the game and can get some real art made. Basically I am looking for someone to decompile the sniper's bow, and export it to a .mesh file so I can use it with that engine. I can provide the .mesh exporter. I tried doing it myself, but I am only familiar with Blender, and apparently the SMD importer doesn't work with animations. If anyone is interested in doing this I will gladly pay you for your time, and would be most appreciative.