Overlays on Props

Discussion in 'Mapping Questions & Discussion' started by Steff0o, Jul 16, 2009.

  1. Steff0o

    Steff0o L6: Sharp Member

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    Hi,

    I have a question:
    Can i place overlays on a prop using a block in hammer?
     
  2. Icarus

    aa Icarus

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    You could try using a fully transparent texture brush like tools/invisible and putting an overlay on that.
     
  3. grazr

    aa grazr Old Man Mutant Ninja Turtle

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    Indeed. Or use nodraw on a func_brush with shadows disabled. Apply it to that should work. But baring in mind it wont physically be on the model, so you'll need to be accurate in getting the brush to follow the surface of your model. You're limited with what you can do with this though.

    Your best bet would probably be just to make your own skin for the model including the overlay on it. I'm sure someone around here could pull that off for you since A) the materials are already there and B) you don't need to edit the model mesh (which is what most time consuming model work involves).
     
  4. Steff0o

    Steff0o L6: Sharp Member

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    i already tried some but those it din't work:(

    but thnx
     
  5. Icarus

    aa Icarus

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    I thought overlays could not be drawn on nodraws?
     
  6. Steff0o

    Steff0o L6: Sharp Member

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    Maya


    That something i normally do but, im making a model in maya..
    Because of my poor knowledge of texturing in maya, i tried to make a simple texture for my model and a text overlay for it....
     
  7. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    if your need help uvmapping in maya I can help you kinda! Ive been teaching myself to UV map in maya, and it turns out its alot easier than I expected.
     
  8. Steff0o

    Steff0o L6: Sharp Member

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    I would like that:p

    I only know how to use phong....D:
     
  9. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    well first off, from what I understand is that you can ONLY use LAMBERT when doing models for Source.

    But first off tell me what you know about texturing? Do you know how to place a picture on a material and put it on a model(s)?
     
  10. Steff0o

    Steff0o L6: Sharp Member

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    ok, Thnx

    In maya or source?:huh:
     
  11. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    well i guess we'll start with maya.

    EDIT: Better yet give me your steam id so I can add you, it will be alot easier that way than making this thread a fricken tutorial.
     
  12. Steff0o

    Steff0o L6: Sharp Member

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    Is good, i have added you, but i have a question: are you a american?:rolleyes:
     
  13. SiniStarR

    SiniStarR L8: Fancy Shmancy Member

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    lol ya but what does that have to do with anything?
     
  14. Steff0o

    Steff0o L6: Sharp Member

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    i am a dutchman, that means 6-8 hous timedifferenceD:

    edit: small question, what is the name of the tf2 font?
     
    Last edited: Jul 17, 2009