Overheal with a brush?

Yaki

aa
Sep 3, 2018
417
256
You're going to want to make a brush entity called "trigger_add_tf_player_condition".
https://developer.valvesoftware.com/wiki/Trigger_add_tf_player_condition
If you're using an updated FGD with more entities, then you'll be able to find it.

Here are a list of conditions you can add to the brush:
https://wiki.teamfortress.com/wiki/Cheats#addcond

I recommend addcond 73, it heals you until you're at 200% max health.

There are also other methods to heal, like a trigger_hurt (with negative input) or adding regeneration to the player. What ever you do this is the only method that adds overheal, I believe.