CP Outcast a4v1

2CP ATK/DEF 1STAGE

  1. Sonoma Bryer

    Sonoma Bryer L1: Registered

    Messages:
    22
    Positive Ratings:
    3
    Outcast - 2CP ATK/DEF 1STAGE

    This is the first stage of what will eventually be a 3 stage map

    -added more cover and verticality to the map

    Please give feedback!
     
  2. Tiftid

    Tiftid L2: Junior Member

    Messages:
    56
    Positive Ratings:
    20
    You don't need to create a new download page for each map version, there's a "Post Download Update" button you can use, which lets you upload a new file, change the version string and write update notes.
    upload_2021-1-14_5-5-18.png
     
  3. Sonoma Bryer

    Sonoma Bryer L1: Registered

    Messages:
    22
    Positive Ratings:
    3
    Thank you that is very helpful!
     
  4. Sonoma Bryer

    Sonoma Bryer L1: Registered

    Messages:
    22
    Positive Ratings:
    3
    -changed blu cave route to add more verticality
    -added lights to water
    -added lights to back of shipyard
    -added dropdown route to water
    -changed shutter door route to remove crazy sightlines
    -moved ammo and healthkits in the building to avoid accidental pickups as well as add incentive to use dropdown route
    -added rocks to the blu water
    -added block bullets to blu spawn
    -fixed issue with players being able to shoot through spawn doors
    -fixed engineers being able to build in blu spawn
    -removed extra bit of geometry from blu spawn that was left there by mistake
    -added more nodraws
    -moved Point A back a little bit
    -removed a ramp from Point A that is closest to blu cave exit
    -boxed in map more for better optimization
    -fixed issue with the red spawn door
    -fixed issue with blu spawn door
    -smoothed out some displacements
    -added details
    -other improvements based on feedback

    Read the rest of this update entry...
     
  5. Sonoma Bryer

    Sonoma Bryer L1: Registered

    Messages:
    22
    Positive Ratings:
    3
    -changed blu cave route to add more verticality
    -added lights to water
    -added lights to back of shipyard
    -added dropdown route to water
    -changed shutter door route to remove crazy sightlines
    -moved ammo and healthkits in the building to avoid accidental pickups as well as add incentive to use dropdown route
    -added rocks to the blu water
    -added block bullets to blu spawn
    -fixed issue with players being able to shoot through spawn doors
    -fixed engineers being able to build in blu spawn
    -removed extra bit of geometry from blu spawn that was left there by mistake
    -added more nodraws
    -moved Point A back a little bit
    -removed a ramp from Point A that is closest to blu cave exit
    -boxed in map more for better optimization
    -fixed issue with the red spawn door
    -fixed issue with blu spawn door
    -smoothed out some displacements
    -added details
    -other improvements based on feedback

    Read the rest of this update entry...
     
  6. Sonoma Bryer

    Sonoma Bryer L1: Registered

    Messages:
    22
    Positive Ratings:
    3
  7. Sonoma Bryer

    Sonoma Bryer L1: Registered

    Messages:
    22
    Positive Ratings:
    3